refactoring

This commit is contained in:
mudler
2024-01-21 11:09:47 +01:00
parent d22154e9be
commit 3790a872ea
6 changed files with 89 additions and 18 deletions

View File

@@ -2,6 +2,7 @@ package agent
import (
"encoding/json"
"fmt"
"os"
"github.com/mudler/local-agent-framework/llm"
@@ -17,6 +18,7 @@ type Character struct {
Memories []string `json:"memories"`
Hobbies []string `json:"hobbies"`
MusicTaste []string `json:"music_taste"`
Sex string `json:"sex"`
}
func Load(path string) (*Character, error) {
@@ -33,16 +35,37 @@ func Load(path string) (*Character, error) {
}
func (a *Agent) Save(path string) error {
data, err := json.Marshal(a.options.Character)
data, err := json.Marshal(a.options.character)
if err != nil {
return err
}
return os.WriteFile(path, data, 0644)
}
func (a *Agent) GenerateIdentity(guidance string) error {
err := llm.GenerateJSONFromStruct(a.client, guidance, a.options.LLMAPI.Model, &a.options.Character)
func (a *Agent) generateIdentity(guidance string) error {
if guidance == "" {
guidance = "Generate a random character for roleplaying."
}
err := llm.GenerateJSONFromStruct(a.client, guidance, a.options.LLMAPI.Model, &a.options.character)
a.Character = a.options.character
if err != nil {
return err
}
a.Character = a.options.Character
return err
if !a.validCharacter() {
return fmt.Errorf("invalid character")
}
return nil
}
func (a *Agent) validCharacter() bool {
return a.Character.Name != "" &&
a.Character.Age != 0 &&
a.Character.Occupation != "" &&
a.Character.NowDoing != "" &&
a.Character.DoingNext != "" &&
len(a.Character.DoneHistory) != 0 &&
len(a.Character.Memories) != 0 &&
len(a.Character.Hobbies) != 0 &&
len(a.Character.MusicTaste) != 0
}