webui, fixes
This commit is contained in:
152
agent/actions.go
152
agent/actions.go
@@ -1,10 +1,8 @@
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package agent
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import (
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"bytes"
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"context"
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"fmt"
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"html/template"
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"github.com/mudler/local-agent-framework/action"
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@@ -85,40 +83,30 @@ func (a *Agent) decision(
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return &decisionResult{actionParams: params}, nil
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}
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type Messages []openai.ChatCompletionMessage
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func (m Messages) ToOpenAI() []openai.ChatCompletionMessage {
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return []openai.ChatCompletionMessage(m)
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}
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func (m Messages) Exist(content string) bool {
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for _, cc := range m {
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if cc.Content == content {
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return true
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}
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}
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return false
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}
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func (a *Agent) generateParameters(ctx context.Context, pickTemplate string, act Action, c []openai.ChatCompletionMessage, reasoning string) (*decisionResult, error) {
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// prepare the prompt
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stateHUD := bytes.NewBuffer([]byte{})
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promptTemplate, err := template.New("pickAction").Parse(hudTemplate)
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if err != nil {
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return nil, err
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}
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actions := a.systemInternalActions()
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// Get all the actions definitions
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definitions := []action.ActionDefinition{}
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for _, m := range actions {
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definitions = append(definitions, m.Definition())
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}
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var promptHUD *PromptHUD
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if a.options.enableHUD {
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h := a.prepareHUD()
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promptHUD = &h
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}
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err = promptTemplate.Execute(stateHUD, struct {
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HUD *PromptHUD
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Actions []action.ActionDefinition
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Reasoning string
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Messages []openai.ChatCompletionMessage
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}{
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Actions: definitions,
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Reasoning: reasoning,
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HUD: promptHUD,
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})
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stateHUD, err := renderTemplate(pickTemplate, promptHUD, a.systemInternalActions(), reasoning)
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if err != nil {
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return nil, err
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}
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@@ -127,18 +115,12 @@ func (a *Agent) generateParameters(ctx context.Context, pickTemplate string, act
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// add a message at the top with it
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conversation := c
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found := false
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for _, cc := range c {
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if cc.Content == stateHUD.String() {
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found = true
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break
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}
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}
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if !found && a.options.enableHUD {
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if !Messages(c).Exist(stateHUD) && a.options.enableHUD {
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conversation = append([]openai.ChatCompletionMessage{
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{
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Role: "system",
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Content: stateHUD.String(),
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Content: stateHUD,
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},
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}, conversation...)
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}
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@@ -170,113 +152,27 @@ func (a *Agent) prepareHUD() PromptHUD {
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}
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}
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func (a *Agent) prepareConversationParse(templ string, messages []openai.ChatCompletionMessage, reasoning string) ([]openai.ChatCompletionMessage, Actions, error) {
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// prepare the prompt
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prompt := bytes.NewBuffer([]byte{})
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promptTemplate, err := template.New("pickAction").Parse(templ)
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if err != nil {
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return nil, []Action{}, err
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}
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actions := a.systemInternalActions()
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// Get all the actions definitions
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definitions := []action.ActionDefinition{}
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for _, m := range actions {
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definitions = append(definitions, m.Definition())
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}
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var promptHUD *PromptHUD
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if a.options.enableHUD {
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h := a.prepareHUD()
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promptHUD = &h
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}
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err = promptTemplate.Execute(prompt, struct {
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HUD *PromptHUD
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Actions []action.ActionDefinition
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Reasoning string
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Messages []openai.ChatCompletionMessage
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}{
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Actions: definitions,
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Reasoning: reasoning,
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Messages: messages,
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HUD: promptHUD,
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})
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if err != nil {
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return nil, []Action{}, err
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}
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if a.options.debugMode {
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fmt.Println("=== PROMPT START ===", prompt.String(), "=== PROMPT END ===")
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}
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conversation := []openai.ChatCompletionMessage{}
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conversation = append(conversation, openai.ChatCompletionMessage{
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Role: "user",
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Content: prompt.String(),
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})
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return conversation, actions, nil
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}
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// pickAction picks an action based on the conversation
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func (a *Agent) pickAction(ctx context.Context, templ string, messages []openai.ChatCompletionMessage) (Action, string, error) {
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c := messages
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// prepare the prompt
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prompt := bytes.NewBuffer([]byte{})
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promptTemplate, err := template.New("pickAction").Parse(templ)
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if err != nil {
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return nil, "", err
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}
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actions := a.systemInternalActions()
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// Get all the actions definitions
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definitions := []action.ActionDefinition{}
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for _, m := range actions {
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definitions = append(definitions, m.Definition())
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}
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var promptHUD *PromptHUD
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if a.options.enableHUD {
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h := a.prepareHUD()
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promptHUD = &h
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}
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err = promptTemplate.Execute(prompt, struct {
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HUD *PromptHUD
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Actions []action.ActionDefinition
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Reasoning string
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Messages []openai.ChatCompletionMessage
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}{
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Actions: definitions,
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Messages: messages,
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HUD: promptHUD,
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})
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prompt, err := renderTemplate(templ, promptHUD, a.systemInternalActions(), "")
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if err != nil {
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return nil, "", err
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}
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// Get the LLM to think on what to do
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// and have a thought
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found := false
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for _, cc := range c {
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if cc.Content == prompt.String() {
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found = true
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break
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}
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}
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if !found {
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if !Messages(c).Exist(prompt) {
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c = append([]openai.ChatCompletionMessage{
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{
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Role: "system",
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Content: prompt.String(),
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Content: prompt,
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},
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}, c...)
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}
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@@ -305,7 +201,7 @@ func (a *Agent) pickAction(ctx context.Context, templ string, messages []openai.
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// From the thought, get the action call
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// Get all the available actions IDs
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actionsID := []string{}
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for _, m := range actions {
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for _, m := range a.systemInternalActions() {
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actionsID = append(actionsID, m.Definition().Name.String())
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}
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intentionsTools := action.NewIntention(actionsID...)
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@@ -336,7 +232,7 @@ func (a *Agent) pickAction(ctx context.Context, templ string, messages []openai.
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}
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// Find the action
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chosenAction := actions.Find(actionChoice.Tool)
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chosenAction := a.systemInternalActions().Find(actionChoice.Tool)
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if chosenAction == nil {
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return nil, "", fmt.Errorf("no action found for intent:" + actionChoice.Tool)
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}
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@@ -311,6 +311,44 @@ func (a *Agent) consumeJob(job *Job, role string) {
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}
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}
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// If we have already a reply from the action, just return it.
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// Otherwise generate a full conversation to get a proper message response
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// if chosenAction.Definition().Name.Is(action.ReplyActionName) {
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// replyResponse := action.ReplyResponse{}
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// if err := params.actionParams.Unmarshal(&replyResponse); err != nil {
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// job.Result.Finish(fmt.Errorf("error unmarshalling reply response: %w", err))
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// return
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// }
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// if replyResponse.Message != "" {
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// job.Result.SetResponse(replyResponse.Message)
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// job.Result.Finish(nil)
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// return
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// }
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// }
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// If we have a hud, display it
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if a.options.enableHUD {
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var promptHUD *PromptHUD
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if a.options.enableHUD {
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h := a.prepareHUD()
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promptHUD = &h
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}
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prompt, err := renderTemplate(hudTemplate, promptHUD, a.systemInternalActions(), reasoning)
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if err != nil {
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job.Result.Finish(fmt.Errorf("error renderTemplate: %w", err))
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return
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}
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if !Messages(a.currentConversation).Exist(prompt) {
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a.currentConversation = append([]openai.ChatCompletionMessage{
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{
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Role: "system",
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Content: prompt,
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},
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}, a.currentConversation...)
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}
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}
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// Generate a human-readable response
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resp, err := a.client.CreateChatCompletion(ctx,
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openai.ChatCompletionRequest{
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@@ -413,7 +451,7 @@ func (a *Agent) Run() error {
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// Expose a REST API to interact with the agent to ask it things
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todoTimer := time.NewTicker(1 * time.Minute)
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todoTimer := time.NewTicker(a.options.periodicRuns)
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for {
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select {
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case job := <-a.jobQueue:
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@@ -103,7 +103,7 @@ func (a *FakeInternetAction) Definition() action.ActionDefinition {
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var _ = Describe("Agent test", func() {
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Context("jobs", func() {
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It("pick the correct action", func() {
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FIt("pick the correct action", func() {
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agent, err := New(
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WithLLMAPIURL(apiModel),
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WithModel(testModel),
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@@ -132,15 +132,18 @@ var _ = Describe("Agent test", func() {
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append(debugOptions,
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WithText("Now I want to know the weather in Paris"),
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)...)
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conversation := agent.CurrentConversation()
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Expect(len(conversation)).To(Equal(10), fmt.Sprint(conversation))
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for _, r := range res.State {
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reasons = append(reasons, r.Result)
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}
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Expect(reasons).ToNot(ContainElement(testActionResult), fmt.Sprint(res))
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Expect(reasons).ToNot(ContainElement(testActionResult2), fmt.Sprint(res))
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Expect(reasons).To(ContainElement(testActionResult3), fmt.Sprint(res))
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// conversation := agent.CurrentConversation()
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// for _, r := range res.State {
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// reasons = append(reasons, r.Result)
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// }
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// Expect(len(conversation)).To(Equal(10), fmt.Sprint(conversation))
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})
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It("pick the correct action", func() {
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agent, err := New(
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@@ -171,7 +174,7 @@ var _ = Describe("Agent test", func() {
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EnableHUD,
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DebugMode,
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// EnableStandaloneJob,
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WithRandomIdentity(),
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// WithRandomIdentity(),
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WithPermanentGoal("I want to learn to play music"),
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)
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Expect(err).ToNot(HaveOccurred())
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@@ -221,7 +224,7 @@ var _ = Describe("Agent test", func() {
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},
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},
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),
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WithRandomIdentity(),
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//WithRandomIdentity(),
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WithPermanentGoal("get the weather of all the cities in italy and store the results"),
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)
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Expect(err).ToNot(HaveOccurred())
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@@ -3,6 +3,7 @@ package agent
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import (
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"context"
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"strings"
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"time"
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)
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type Option func(*options) error
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@@ -24,6 +25,7 @@ type options struct {
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statefile string
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context context.Context
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permanentGoal string
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periodicRuns time.Duration
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// callbacks
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reasoningCallback func(ActionCurrentState) bool
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@@ -99,6 +101,17 @@ func WithPermanentGoal(goal string) Option {
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}
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}
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func WithPeriodicRuns(duration string) Option {
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return func(o *options) error {
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t, err := time.ParseDuration(duration)
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if err != nil {
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o.periodicRuns, _ = time.ParseDuration("1m")
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}
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o.periodicRuns = t
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return nil
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}
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}
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func WithContext(ctx context.Context) Option {
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return func(o *options) error {
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o.context = ctx
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@@ -1,11 +1,51 @@
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package agent
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const hudTemplate = `{{with .HUD }}{{if .ShowCharacter}}You have a character and your replies and actions might be influenced by it.
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{{if .Character.Name}}Name: {{.Character.Name}}
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{{end}}{{if .Character.Age}}Age: {{.Character.Age}}
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{{end}}{{if .Character.Occupation}}Occupation: {{.Character.Occupation}}
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{{end}}{{if .Character.Hobbies}}Hobbies: {{.Character.Hobbies}}
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{{end}}{{if .Character.MusicTaste}}Music taste: {{.Character.MusicTaste}}
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import (
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"bytes"
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"html/template"
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"github.com/mudler/local-agent-framework/action"
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"github.com/sashabaranov/go-openai"
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)
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func renderTemplate(templ string, hud *PromptHUD, actions Actions, reasoning string) (string, error) {
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// prepare the prompt
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prompt := bytes.NewBuffer([]byte{})
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promptTemplate, err := template.New("pickAction").Parse(templ)
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if err != nil {
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return "", err
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}
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// Get all the actions definitions
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definitions := []action.ActionDefinition{}
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for _, m := range actions {
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definitions = append(definitions, m.Definition())
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}
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err = promptTemplate.Execute(prompt, struct {
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HUD *PromptHUD
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Actions []action.ActionDefinition
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Reasoning string
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Messages []openai.ChatCompletionMessage
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}{
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Actions: definitions,
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HUD: hud,
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Reasoning: reasoning,
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})
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if err != nil {
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return "", err
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}
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return prompt.String(), nil
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}
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const hudTemplate = `{{with .HUD }}{{if .ShowCharacter}}The assistant acts like an human, has a character and the replies and actions might be influenced by it.
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{{if .Character.Name}}This is the assistant name: {{.Character.Name}}
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{{end}}{{if .Character.Age}}This is the assistant age: {{.Character.Age}}
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{{end}}{{if .Character.Occupation}}This is the assistant jop: {{.Character.Occupation}}
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{{end}}{{if .Character.Hobbies}}This is the assistant's hobbies: {{.Character.Hobbies}}
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{{end}}{{if .Character.MusicTaste}}This is the assistant's music taste: {{.Character.MusicTaste}}
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{{end}}
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{{end}}
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Reference in New Issue
Block a user