Stop action when picking up the job
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@@ -14,7 +14,9 @@ type ActionContext struct {
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}
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func (ac *ActionContext) Cancel() {
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ac.cancelFunc()
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if ac.cancelFunc == nil {
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ac.cancelFunc()
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}
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}
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func NewContext(ctx context.Context, cancel context.CancelFunc) *ActionContext {
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@@ -124,7 +124,7 @@ func (a *Agent) Ask(opts ...JobOption) *JobResult {
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xlog.Debug("Agent has finished being asked", "agent", a.Character.Name)
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}()
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a.StopAction()
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//a.StopAction()
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j := NewJob(
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append(
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opts,
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@@ -730,6 +730,7 @@ func (a *Agent) Run() error {
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<-timer.C
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}
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xlog.Debug("Agent is consuming a job", "agent", a.Character.Name, "job", job)
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a.StopAction()
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a.consumeJob(job, UserRole)
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timer.Reset(a.options.periodicRuns)
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case <-a.context.Done():
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@@ -740,6 +741,7 @@ func (a *Agent) Run() error {
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if !a.options.standaloneJob {
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continue
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}
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a.StopAction()
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xlog.Debug("Agent is running periodically", "agent", a.Character.Name)
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a.periodicallyRun()
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timer.Reset(a.options.periodicRuns)
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@@ -26,7 +26,7 @@ type Character struct {
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Age any `json:"age"`
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Occupation string `json:"job_occupation"`
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Hobbies []string `json:"hobbies"`
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MusicTaste []string `json:"music_taste"`
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MusicTaste []string `json:"favorites_music_genres"`
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Sex string `json:"sex"`
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}
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