fix state update, save/load
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@@ -117,13 +117,12 @@ const hudTemplate = `You have a character and your replies and actions might be
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{{end}}
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This is your current state:
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{{if .CurrentState.NowDoing}}NowDoing: {{.CurrentState.NowDoing}} {{end}}
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{{if .CurrentState.DoingNext}}DoingNext: {{.CurrentState.DoingNext}} {{end}}
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{{if .PermanentGoal}}Your permanent goal is: {{.PermanentGoal}} {{end}}
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{{if .CurrentState.Goal}}Your current goal is: {{.CurrentState.Goal}} {{end}}
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NowDoing: {{if .CurrentState.NowDoing}}{{.CurrentState.NowDoing}}{{else}}Nothing{{end}}
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DoingNext: {{if .CurrentState.DoingNext}}{{.CurrentState.DoingNext}}{{else}}Nothing{{end}}
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Your permanent goal is: {{if .PermanentGoal}}{{.PermanentGoal}}{{else}}Nothing{{end}}
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Your current goal is: {{if .CurrentState.Goal}}{{.CurrentState.Goal}}{{else}}Nothing{{end}}
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You have done: {{range .CurrentState.DoneHistory}}{{.}} {{end}}
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You have a short memory with: {{range .CurrentState.Memories}}{{.}} {{end}}
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`
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You have a short memory with: {{range .CurrentState.Memories}}{{.}} {{end}}`
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// pickAction picks an action based on the conversation
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func (a *Agent) pickAction(ctx context.Context, templ string, messages []openai.ChatCompletionMessage) (Action, string, error) {
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@@ -160,9 +159,11 @@ func (a *Agent) pickAction(ctx context.Context, templ string, messages []openai.
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if err != nil {
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return nil, "", err
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}
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//fmt.Println("=== HUD START ===", hud.String(), "=== HUD END ===")
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//fmt.Println("=== PROMPT START ===", prompt.String(), "=== PROMPT END ===")
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if a.options.debugMode {
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fmt.Println("=== HUD START ===", hud.String(), "=== HUD END ===")
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fmt.Println("=== PROMPT START ===", prompt.String(), "=== PROMPT END ===")
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}
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// Get all the available actions IDs
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actionsID := []string{}
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@@ -214,7 +215,7 @@ func (a *Agent) pickAction(ctx context.Context, templ string, messages []openai.
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Actions{intentionsTools}.ToTools(),
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intentionsTools.Definition().Name)
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if err != nil {
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return nil, "", err
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return nil, "", fmt.Errorf("failed to get the action tool parameters: %v", err)
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}
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actionChoice := action.IntentResponse{}
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