Reply when skipping loops
This commit is contained in:
@@ -502,7 +502,8 @@ func (a *Agent) consumeJob(job *types.Job, role string) {
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}
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if count[chosenAction.Definition().Name.String()] > a.options.loopDetectionSteps {
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xlog.Info("Loop detected, stopping agent", "agent", a.Character.Name, "action", chosenAction.Definition().Name)
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chosenAction = nil
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a.reply(job, role, conv, actionParams, chosenAction, reasoning)
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return
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}
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}
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@@ -570,13 +571,6 @@ func (a *Agent) consumeJob(job *types.Job, role string) {
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job.AddPastAction(chosenAction, &actionParams)
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var err error
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conv, err = a.handlePlanning(job.GetContext(), job, chosenAction, actionParams, reasoning, pickTemplate, conv)
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if err != nil {
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job.Result.Finish(fmt.Errorf("error running action: %w", err))
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return
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}
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if !job.Callback(types.ActionCurrentState{
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Job: job,
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Action: chosenAction,
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@@ -595,6 +589,13 @@ func (a *Agent) consumeJob(job *types.Job, role string) {
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return
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}
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var err error
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conv, err = a.handlePlanning(job.GetContext(), job, chosenAction, actionParams, reasoning, pickTemplate, conv)
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if err != nil {
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job.Result.Finish(fmt.Errorf("error running action: %w", err))
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return
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}
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if selfEvaluation && a.options.initiateConversations &&
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chosenAction.Definition().Name.Is(action.ConversationActionName) {
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@@ -625,81 +626,87 @@ func (a *Agent) consumeJob(job *types.Job, role string) {
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return
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}
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// If we don't have to reply , run the action!
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if !chosenAction.Definition().Name.Is(action.ReplyActionName) {
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// if we have a reply action, we need to run it
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if chosenAction.Definition().Name.Is(action.ReplyActionName) {
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a.reply(job, role, conv, actionParams, chosenAction, reasoning)
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return
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}
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if !chosenAction.Definition().Name.Is(action.PlanActionName) {
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result, err := a.runAction(job.GetContext(), chosenAction, actionParams)
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if err != nil {
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//job.Result.Finish(fmt.Errorf("error running action: %w", err))
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//return
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// make the LLM aware of the error of running the action instead of stopping the job here
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result.Result = fmt.Sprintf("Error running tool: %v", err)
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}
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stateResult := types.ActionState{
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ActionCurrentState: types.ActionCurrentState{
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Job: job,
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Action: chosenAction,
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Params: actionParams,
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Reasoning: reasoning,
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},
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ActionResult: result,
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}
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job.Result.SetResult(stateResult)
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job.CallbackWithResult(stateResult)
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xlog.Debug("Action executed", "agent", a.Character.Name, "action", chosenAction.Definition().Name, "result", result)
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conv = a.addFunctionResultToConversation(chosenAction, actionParams, result, conv)
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}
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//conv = append(conv, messages...)
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//conv = messages
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// given the result, we can now ask OpenAI to complete the conversation or
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// to continue using another tool given the result
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followingAction, followingParams, reasoning, err := a.pickAction(job.GetContext(), reEvaluationTemplate, conv, maxRetries)
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if !chosenAction.Definition().Name.Is(action.PlanActionName) {
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result, err := a.runAction(job.GetContext(), chosenAction, actionParams)
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if err != nil {
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job.Result.Conversation = conv
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job.Result.Finish(fmt.Errorf("error picking action: %w", err))
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return
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//job.Result.Finish(fmt.Errorf("error running action: %w", err))
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//return
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// make the LLM aware of the error of running the action instead of stopping the job here
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result.Result = fmt.Sprintf("Error running tool: %v", err)
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}
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if followingAction != nil &&
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!followingAction.Definition().Name.Is(action.ReplyActionName) &&
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!chosenAction.Definition().Name.Is(action.ReplyActionName) {
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stateResult := types.ActionState{
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ActionCurrentState: types.ActionCurrentState{
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Job: job,
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Action: chosenAction,
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Params: actionParams,
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Reasoning: reasoning,
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},
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ActionResult: result,
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}
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job.Result.SetResult(stateResult)
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job.CallbackWithResult(stateResult)
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xlog.Debug("Action executed", "agent", a.Character.Name, "action", chosenAction.Definition().Name, "result", result)
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xlog.Info("Following action", "action", followingAction.Definition().Name, "agent", a.Character.Name)
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conv = a.addFunctionResultToConversation(chosenAction, actionParams, result, conv)
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}
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// We need to do another action (?)
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// The agent decided to do another action
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// call ourselves again
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job.SetNextAction(&followingAction, &followingParams, reasoning)
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a.consumeJob(job, role)
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return
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} else if followingAction == nil {
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xlog.Info("Not following another action", "agent", a.Character.Name)
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//conv = append(conv, messages...)
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//conv = messages
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if !a.options.forceReasoning {
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xlog.Info("Finish conversation with reasoning", "reasoning", reasoning, "agent", a.Character.Name)
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// given the result, we can now ask OpenAI to complete the conversation or
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// to continue using another tool given the result
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followingAction, followingParams, reasoning, err := a.pickAction(job.GetContext(), reEvaluationTemplate, conv, maxRetries)
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if err != nil {
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job.Result.Conversation = conv
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job.Result.Finish(fmt.Errorf("error picking action: %w", err))
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return
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}
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msg := openai.ChatCompletionMessage{
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Role: "assistant",
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Content: reasoning,
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}
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if followingAction != nil &&
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!followingAction.Definition().Name.Is(action.ReplyActionName) &&
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!chosenAction.Definition().Name.Is(action.ReplyActionName) {
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conv = append(conv, msg)
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job.Result.SetResponse(msg.Content)
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job.Result.Conversation = conv
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job.Result.AddFinalizer(func(conv []openai.ChatCompletionMessage) {
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a.saveCurrentConversation(conv)
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})
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job.Result.Finish(nil)
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return
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xlog.Info("Following action", "action", followingAction.Definition().Name, "agent", a.Character.Name)
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// We need to do another action (?)
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// The agent decided to do another action
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// call ourselves again
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job.SetNextAction(&followingAction, &followingParams, reasoning)
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a.consumeJob(job, role)
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return
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} else if followingAction == nil {
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xlog.Info("Not following another action", "agent", a.Character.Name)
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if !a.options.forceReasoning {
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xlog.Info("Finish conversation with reasoning", "reasoning", reasoning, "agent", a.Character.Name)
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msg := openai.ChatCompletionMessage{
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Role: "assistant",
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Content: reasoning,
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}
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conv = append(conv, msg)
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job.Result.SetResponse(msg.Content)
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job.Result.Conversation = conv
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job.Result.AddFinalizer(func(conv []openai.ChatCompletionMessage) {
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a.saveCurrentConversation(conv)
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})
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job.Result.Finish(nil)
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return
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}
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}
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a.reply(job, role, conv, actionParams, chosenAction, reasoning)
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}
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func (a *Agent) reply(job *types.Job, role string, conv Messages, actionParams types.ActionParams, chosenAction types.Action, reasoning string) {
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job.Result.Conversation = conv
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// At this point can only be a reply action
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@@ -760,8 +767,8 @@ func (a *Agent) consumeJob(job *types.Job, role string) {
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// },
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// )
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if !a.options.forceReasoning {
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xlog.Info("No reasoning, return reply message", "reply", replyResponse.Message, "agent", a.Character.Name)
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if replyResponse.Message != "" {
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xlog.Info("Return reply message", "reply", replyResponse.Message, "agent", a.Character.Name)
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msg := openai.ChatCompletionMessage{
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Role: "assistant",
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