Files
LocalAGI/services/connectors/discord.go
2025-04-25 16:20:29 +02:00

262 lines
6.8 KiB
Go

package connectors
import (
"encoding/json"
"strings"
"time"
"github.com/bwmarrin/discordgo"
"github.com/mudler/LocalAGI/core/agent"
"github.com/mudler/LocalAGI/core/types"
"github.com/mudler/LocalAGI/pkg/config"
"github.com/mudler/LocalAGI/pkg/xlog"
"github.com/sashabaranov/go-openai"
)
type Discord struct {
token string
defaultChannel string
conversationTracker *ConversationTracker[string]
}
// NewDiscord creates a new Discord connector
// with the given configuration
// - token: Discord token
// - defaultChannel: Discord channel to always answer even if not mentioned
func NewDiscord(config map[string]string) *Discord {
duration, err := time.ParseDuration(config["lastMessageDuration"])
if err != nil {
duration = 5 * time.Minute
}
token := config["token"]
if !strings.HasPrefix(token, "Bot ") {
token = "Bot " + token
}
return &Discord{
conversationTracker: NewConversationTracker[string](duration),
token: token,
defaultChannel: config["defaultChannel"],
}
}
func DiscordConfigMeta() []config.Field {
return []config.Field{
{
Name: "token",
Label: "Discord Token",
Type: config.FieldTypeText,
Required: true,
},
{
Name: "defaultChannel",
Label: "Default Channel",
Type: config.FieldTypeText,
},
{
Name: "lastMessageDuration",
Label: "Last Message Duration",
Type: config.FieldTypeText,
DefaultValue: "5m",
},
}
}
func (d *Discord) AgentResultCallback() func(state types.ActionState) {
return func(state types.ActionState) {
// Send the result to the bot
}
}
func (d *Discord) AgentReasoningCallback() func(state types.ActionCurrentState) bool {
return func(state types.ActionCurrentState) bool {
// Send the reasoning to the bot
return true
}
}
func (d *Discord) Start(a *agent.Agent) {
Token := d.token
// Create a new Discord session using the provided bot token.
dg, err := discordgo.New(Token)
if err != nil {
xlog.Info("error creating Discord session,", err)
return
}
dg.StateEnabled = true
// Register the messageCreate func as a callback for MessageCreate events.
dg.AddHandler(d.messageCreate(a))
// In this example, we only care about receiving message events.
dg.Identify.Intents = discordgo.IntentsGuildMessages | discordgo.IntentsDirectMessages | discordgo.IntentMessageContent
// Open a websocket connection to Discord and begin listening.
err = dg.Open()
if err != nil {
xlog.Info("error opening connection,", err)
return
}
go func() {
xlog.Info("Discord bot is now running. Press CTRL-C to exit.")
<-a.Context().Done()
dg.Close()
xlog.Info("Discord bot is now stopped.")
}()
}
func (d *Discord) handleThreadMessage(a *agent.Agent, s *discordgo.Session, m *discordgo.MessageCreate) {
var messages []*discordgo.Message
var err error
messages, err = s.ChannelMessages(m.ChannelID, 100, "", "", "")
if err != nil {
xlog.Info("error getting messages,", err)
return
}
conv := []openai.ChatCompletionMessage{}
for i := len(messages) - 1; i >= 0; i-- {
message := messages[i]
if message.Author.ID == s.State.User.ID {
conv = append(conv, openai.ChatCompletionMessage{
Role: "assistant",
Content: removeBotID(s, message.Content),
})
} else {
conv = append(conv, openai.ChatCompletionMessage{
Role: "user",
Content: removeBotID(s, message.Content),
})
}
}
xlog.Debug("Conversation", "conversation", conv)
jobResult := a.Ask(
types.WithConversationHistory(conv),
)
if jobResult.Error != nil {
xlog.Info("error asking agent,", jobResult.Error)
return
}
_, err = s.ChannelMessageSend(m.ChannelID, jobResult.Response)
if err != nil {
xlog.Info("error sending message,", err)
}
}
func (d *Discord) handleChannelMessage(a *agent.Agent, s *discordgo.Session, m *discordgo.MessageCreate) {
d.conversationTracker.AddMessage(m.ChannelID, openai.ChatCompletionMessage{
Role: "user",
Content: m.Content,
})
conv := d.conversationTracker.GetConversation(m.ChannelID)
jobResult := a.Ask(
types.WithConversationHistory(conv),
)
if jobResult.Error != nil {
xlog.Info("error asking agent,", jobResult.Error)
return
}
d.conversationTracker.AddMessage(m.ChannelID, openai.ChatCompletionMessage{
Role: "assistant",
Content: jobResult.Response,
})
thread, err := s.MessageThreadStartComplex(m.ChannelID, m.ID, &discordgo.ThreadStart{
Name: "Thread for " + m.Author.Username,
AutoArchiveDuration: 60,
})
if err != nil {
xlog.Error("error creating thread", "err", err.Error())
// Thread already exists
_, err = s.ChannelMessageSend(m.ChannelID, jobResult.Response)
if err != nil {
xlog.Error("error sending message to thread", "err", err.Error())
}
} else {
_, err = s.ChannelMessageSend(thread.ID, jobResult.Response)
if err != nil {
xlog.Error("error sending message,", err)
}
}
}
func removeBotID(s *discordgo.Session, m string) string {
return strings.ReplaceAll(m, "<@"+s.State.User.ID+">", "")
}
// This function will be called (due to AddHandler above) every time a new
// message is created on any channel that the authenticated bot has access to.
func (d *Discord) messageCreate(a *agent.Agent) func(s *discordgo.Session, m *discordgo.MessageCreate) {
return func(s *discordgo.Session, m *discordgo.MessageCreate) {
// Ignore all messages created by the bot itself
// This isn't required in this specific example but it's a good practice.
if m.Author.ID == s.State.User.ID {
return
}
m.Content = removeBotID(s, m.Content)
xlog.Debug("Message received", "content", m.Content, "connector", "discord")
// Interact if we are mentioned
mentioned := false
for _, mention := range m.Mentions {
if mention.ID == s.State.User.ID {
mentioned = true
break
}
}
if !mentioned && d.defaultChannel == "" {
xlog.Debug("Not mentioned")
return
}
mm, _ := json.Marshal(m)
xlog.Debug("Discord message", "message", string(mm))
isThread := func() bool {
// NOTE: this doesn't seem to work,
// even if used in https://github.com/bwmarrin/discordgo/blob/5571950c905ff94d898501e5a0d76895fa140069/examples/threads/main.go#L33
ch, err := s.State.Channel(m.ChannelID)
return !(err != nil || !ch.IsThread())
}
// check if the message is in a thread and get all messages in the thread
if isThread() {
xlog.Debug("Thread message")
if (d.defaultChannel != "" && m.ChannelID == d.defaultChannel) || (mentioned && d.defaultChannel == "") {
xlog.Debug("Thread message")
d.handleThreadMessage(a, s, m)
}
xlog.Info("ignoring thread message")
return
}
// Or we are in the default channel (if one is set!)
if (d.defaultChannel != "" && m.ChannelID == d.defaultChannel) || (mentioned && d.defaultChannel == "") {
xlog.Debug("Channel message")
d.handleChannelMessage(a, s, m)
return
}
}
}