Files
LocalAGI/services/connectors/discord.go
Ettore Di Giacinto b66e698b5e Rename package
2025-02-26 22:51:29 +01:00

118 lines
3.1 KiB
Go

package connectors
import (
"strings"
"github.com/bwmarrin/discordgo"
"github.com/mudler/LocalAgent/core/agent"
"github.com/mudler/LocalAgent/pkg/xlog"
)
type Discord struct {
token string
defaultChannel string
}
// NewDiscord creates a new Discord connector
// with the given configuration
// - token: Discord token
// - defaultChannel: Discord channel to always answer even if not mentioned
func NewDiscord(config map[string]string) *Discord {
return &Discord{
token: config["token"],
defaultChannel: config["defaultChannel"],
}
}
func (d *Discord) AgentResultCallback() func(state agent.ActionState) {
return func(state agent.ActionState) {
// Send the result to the bot
}
}
func (d *Discord) AgentReasoningCallback() func(state agent.ActionCurrentState) bool {
return func(state agent.ActionCurrentState) bool {
// Send the reasoning to the bot
return true
}
}
func (d *Discord) Start(a *agent.Agent) {
Token := d.token
// Create a new Discord session using the provided bot token.
dg, err := discordgo.New(Token)
if err != nil {
xlog.Info("error creating Discord session,", err)
return
}
// Register the messageCreate func as a callback for MessageCreate events.
dg.AddHandler(d.messageCreate(a))
// In this example, we only care about receiving message events.
dg.Identify.Intents = discordgo.IntentsGuildMessages | discordgo.IntentsDirectMessages | discordgo.IntentMessageContent
// Open a websocket connection to Discord and begin listening.
err = dg.Open()
if err != nil {
xlog.Info("error opening connection,", err)
return
}
go func() {
xlog.Info("Discord bot is now running. Press CTRL-C to exit.")
<-a.Context().Done()
dg.Close()
xlog.Info("Discord bot is now stopped.")
}()
}
// This function will be called (due to AddHandler above) every time a new
// message is created on any channel that the authenticated bot has access to.
func (d *Discord) messageCreate(a *agent.Agent) func(s *discordgo.Session, m *discordgo.MessageCreate) {
return func(s *discordgo.Session, m *discordgo.MessageCreate) {
// Ignore all messages created by the bot itself
// This isn't required in this specific example but it's a good practice.
if m.Author.ID == s.State.User.ID {
return
}
interact := func() {
//m := m.ContentWithMentionsReplaced()
content := m.Content
content = strings.ReplaceAll(content, "<@"+s.State.User.ID+"> ", "")
xlog.Info("Received message", "content", content)
job := a.Ask(
agent.WithText(
content,
),
)
if job.Error != nil {
xlog.Info("error asking agent,", job.Error)
return
}
xlog.Info("Response", "response", job.Response)
_, err := s.ChannelMessageSend(m.ChannelID, job.Response)
if err != nil {
xlog.Info("error sending message,", err)
}
}
// Interact if we are mentioned
for _, mention := range m.Mentions {
if mention.ID == s.State.User.ID {
go interact()
return
}
}
// Or we are in the default channel (if one is set!)
if d.defaultChannel != "" && m.ChannelID == d.defaultChannel {
go interact()
return
}
}
}